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Saturday, September 04, 2010

10 Years Ago, Right Now: My Pokémon Adventure

Ten years ago right now I was in the middle of drawing a huge series of Pokémon storybook illustrations. My Pokémon adventure had begun about a year earlier with a ton of black and white line drawings for Golden Books' colouring book division.

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Those of you who, like me, had young kids at the time ( or maybe were young kids at the time! ) will probably remember what a massive pop culture presence Pokémon had for a few years around the turn of the millennium. Starting with the cards ( which were quickly banned at my - and many others - kids' school), the weekday afternoon animated tv show and, in pretty short order, a feature length animated movie (and sequel).

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All of this meant that a huge amount of artwork had to be generated and Nintendo's animation studio, OLM, Inc., simply couldn't keep up with the demand from all the world-wide licensees. When Golden Books needed several hundred pages of b/w line art for their Pokémon colouring book series and wanted them tailored to their specific editorial directions, Nintendo relented and allowed (apparently for the first time) some outside artists to test for the project. Five of those tested were deemed acceptable. I was one of them.

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This is only a tiny fraction of the total number of pages I had to crank out - and I mean at speed! I think I did 40 pages over a weekend on one occasion...

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If I remember correctly, I think I got a hundred dollars a page, which was, at that point in my career, the cheapest I'd ever worked.

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But work is work and I figured I'd make it up on volume.

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Besides, my sons were at that age where Pokémon was HUGE in their lives... and who doesn't want their kids to be impressed with what they do for a living?

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It was a chance to be a "cool" dad... and for them to be able to say to their friends at school, "My dad draws Pokémon." This scored them a lot of cool points of their own, I don't mind telling you.

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After the colouring book series I guess I must have proved myself -- because another licensee was given my name by Nintendo as a reliable supplier. This time they wanted full colour art instead of just black and white line. But I was sort of disappointed to find out I wouldn't be drawing any character artwork. They would be picking up existing character images from OLM and dropping them on new backgrounds - mazes - created by me.

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I know some people will be interested in seeing the layouts so I've included a couple here.

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This way you can sort of see the 'before' and 'after'.

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I realize these are pretty hard to see here on the blog but if you click on them you'll be able to view a MUCH larger version.

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Frankly, this was not one of the most exciting projects I've ever worked on. I had to devise the mazes based on the client's directions... so for instance, for the sake of the story line, this one had to be constructed out of sleeping Beedrills. Its was tough as hell trying to make the maze work - make it look good as an image and make it logistically navigable. It was tedious and time consuming and there was enough editorial interference to make the whole thing thoroughly aggravating.

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Happily, some spreads where much more straightforward, however...

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... and I'm pretty happy to see them again after all these years. They work visually and I can see that the reader would understand where all the pathways are without any confusion.

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A very important component of landing this project: the client insisted I do my best to mimic as closely as possible the painting style of the animated tv show backgrounds. That challenge became a big part of what I found most satisfying about the work of doing these pieces. Luckily I was able to find a few untranslated full colour Pokémon manga paperbacks in Chinatown in Toronto. The art in each panel was essentially a frame grab shot very clearly from the animation art. I also spent a lot of time making and studying the backgrounds from screen captures I shot straight off the tv. Remember - this was ten years ago - no dvds yet! I had to freeze-frame VHS tapes of the show and shoot the tv screen with my digital camera! That was a long, tedious and often unsatisfactory process - but it was the only way to get semi-accurate reference.

Below, one of my favourites of the bunch.

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There are several more spreads... unfortunately (as mentioned in my previous post) a lot of my old artwork is lost forever; locked away on decade-old gradually deteriorating CDs. I was only able to get my computer to read about half of the files on the disc I stored these images on.

Next, I think, was the spiral bound "Worlds of Adventure" story/activity book from Reader's Digest Children's Publishing.

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When my U.S. rep called to tell me I'd been offered this assignment I was pretty stoked. At last I was going to get to do some full colour Pokémon art, including characters.

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This is again some of the stuff that I can't recover from the back-up CD... so I scanned a few pages out of the printed book.

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I can't tell you how happy I was to finally be doing what I consider some 'real' illustration for Pokémon...

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... unfortunately, the timing of the project was less than ideal ( isn't it always? ) and I ended up having to juggle several deadlines at once. Thank goodness I had, at that time, my buddies Ben Shannon and Steve Murray were working for me in my studio. Ben and Steve were just fresh-faced kids, recently graduated from my old amla mater, Sheridan College, and had become a fixture in my Toronto studio, assisting me on all kinds of commercial art projects.

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These two pieces, above and below, are from a bunch that Ben and Steve did when they took over the project half-way through. They did a fantastic job on these illustrations - and saved my butt on the deadline!

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And then came the assignment I'd been waiting for: Pokémon was at that time so wildly popular that Reader's Digest Children's Publishing soon came back with an assignment for two full colour storybooks! Each one would contain about a dozen large, elaborate double page spread illustrations and spots. They would be published world-wide in a bunch of different languages.

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The pay was not too bad: around $800 per spread, if I remember correctly. The catch: the deadline was horrendously short. I'd have to produce all of the art for both books in just a couple of months. Based on my calculations, I'd have to work from the moment I woke up in the morning until I went to sleep at night, seven days a week, to get everything done on time.

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To make matters even more trying, we had just bought a new house and were in the middle of moving. Two second floor bedrooms were being renovated into a studio for me, as I had recently given up my space in Toronto.

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On top of those stresses was the worry of taking myself out of the loop for a couple of months. I wouldn't be able to do work for any other clients who called. When you're a freelancer you always worry about that: if you're not available for a client's project and they have to go elsewhere, they may not be back!

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In the end, I decided it was just too good a project to pass up. Thus began my real Pokémon adventure - one where I literally ate, breathed and slept nothing but Pokémon 7 days a week for all of September and October of 2000. It was the weirdest form of sensory deprivation I've ever experienced.

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And because I needed every waking moment to get all this artwork done, not only did I not leave the house for two months... I didn't even live in my house.

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You see, when we bought our new house, the closing dates hadn't lined up with when we would have to vacate our old house - there was a three month gap between the two closings. So that summer my wife and kids and I had been living with my amazing, generous in-laws.

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They own a very large house, and with their own kids all long grown up and moved away, they were able to accommodate all of us PLUS allow me to use a spare bedroom as a working studio. So when Wendy and the boys moved into our new house at the beginning of that September, and while my new studio was still being renovated, I stayed back on the other side of town in my in-laws' spare bedroom and slaved away at these drawings!

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I'll tell you... it was very odd. Wendy and the boys living across town in our new house and me living at my in-laws so I would be able to spend all of every day working on Pokémon. On the weekends my wife and kids would come over and hang out so we could at least be near each other... while I continued to slave away on Pokémon!

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It was a bit like being in jail -- albeit the most comfortable jail you could ever hope for (my mother-in-law is an excellent cook).

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When I finally finished "Ash's Battle" I had to dive right back in and get started on "Orange Island Adventures".

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I felt like I imagine one feels half way through a marathon. You're half way done... but there's a tough slog ahead and you're no longer fresh and energized. You know the second half will be even harder.

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So my routine continued. Get up, eat a bite for breakfast, shower and get to work. Lunch in front of the computer... a quick break for dinner, then work until ten or so at night. Half an hour of television with the in-laws, then off to bed so you can do it again the next day.

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And the next day...

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... and the next day.

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(I was only able to rescue a partially completed file from the CD for this illustration)

I'll always remember this one incident as I neared the end of completing the illos for the second book: Wendy had come over with the kids as usual for Sunday dinner... and I felt confident enough that I was going to make the deadline that I agreed to go with her and the boys for a nice afternoon drive in the country. This was the first time I'd left the house in nearly two months. I remember riding in the car and thinking, "something seems different." The world looked... not quite right.

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Then I realized it was that I hadn't seen anything far off in the distance in nearly two months. I'd been so intensely focused on getting the job done, keeping such absurdly long work hours, that I'd literally not seen anything beyond my four walls for most of the previous eight weeks! Its like I'd been living in a cave...

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And then it was over, and I moved myself and my studio home - to the newly renovated studio space on the second floor of our new house. Things seemed to quiet down in Pokémon country. With the move to the new house I moved on to other clients again.

This last batch was from another colouring book , done a year or so later and featuring a bunch of second generation Pokémon characters. By this point my kids had sorta lost interest in Pokémon so I wasn't being as well informed about who this new owl-like protagonist was.

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My kids were always a good barometer of kid kulture in those days and I think they accurately reflected what was a waning interest in Pokémon in general.

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I never heard from Golden Books or any other licensee about doing any more Pokémon artwork.

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Its too bad the Pokémon gravy train had to come to a stop... but that's how these pop culture phenomenons go.

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One thing that working on Pokémon taught me was an appreciation the limitless potential for creating interesting character designs. Not that I designed any of what I was working on, but I still marvel at how the designers at Nintendo/Creatures/Game Freak had to come up with hundreds of new characters at a time. Some of them were really neat!

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And that was the end of my Pokémon adventure. The journey lasted about three years all together, I guess. There were some pretty big bumps in the road. But looking back at it, ten years ago from right now, it really was quite a big adventure and I'm glad I took it.

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I've never really told anyone about it all. I hope you enjoyed the story and, of course, the art!

* My Pokémon art set on Flickr

Saturday, August 21, 2010

Promo Postcard Retrospective

I was asked recently about the promo postcards I mentioned in my podcast interview with Thomas James of Escape from Illustration Island... so I dug through all my old back-up CDs and managed to salvage a bunch. * Note: if you've only ever backed your stuff up on CDs its probably a good idea to get those files off of there before the discs degrade. I found out the hard way today that a lot of my work from 10 or 12 years ago is as good as gone, because the $@#&#!% discs won't read anymore!

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These are some of my earliest cards, done in the late '90s before I had managed to land a lot of high-profile accounts. In retrospect they're also some of my favourite, most fun images that I've ever made, because I made them only to please myself.

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I wanted clients to be a little bit shocked by the mischievousness of the imagery. These were intended for advertising and editorial clients and you know what? They did get me a lot of work!

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I think the combination of retro-pop imagery and slightly off-colour subject matter got my work noticed by ADs who, frankly, probably felt a bit cynical (as I did) about the corporate bullsh*t you have to shovel to make a living in the ad business.

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Hopefully these cards gave the ADs who received them a moment's pause and a chuckle when they arrived in the mail. It always made me feel really good when I'd go to client meetings and project briefs to see my postcards pinned on their bulletin boards - even several years after I'd first sent them out.

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At some point in my career, probably about 5 or so years in, I began to change my promotional strategy a bit. I still believed very much in the power of the promo postcard -- but I began using imagery from some of my more high-profile assignments instead of making up images from scratch.

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This strategy wasn't always as successful as I imagined it would be. When I sent this card after doing a bunch of Pokemon art for Golden Books, I figured a ton of calls would light up my phone. In fact, not a single client called. I'm not sure if the joke with the Korean translation threw them... or if Pokemon was too specifically stylistic at the time that clients couldn't imagine what else I might be capable of drawing for them... or what exactly the problem was. But I really loved this card - and concept - and was really disappointed when it failed to generate any new assignments.

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This next effort was somewhat more successful. Again, I tried to make it fun and a little wacky - but still very evident what exactly my specialty was. I seem to recall this card got me a couple of decent packaging art assignments from design firms working on products targeted at the kids' packaged food market.

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Around 2001 I had a nice run of luck, doing three covers for Maclean's magazine in a fairly short time frame. (For those who aren't Canadian, Maclean's is Canada's weekly news magazine, the Canadian equivalent of Time or Newsweek in the States, so this was pretty sweet in my books - having my work seen nationwide on every newstand in the country).

I decided to try leveraging that sucess and recognition into more magazine work. I devised a postcard that collaged all three of my Maclean's covers into one image. This card was only sent to magazine art directors in Canada.

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Unfortunately this card was also a dud. I don't know why. Actually, I should clarify that it seemed to be a dud - but to be honest, the illustration business really went south during 2001. Not just for me... a lot of people I've talked with over the years will confirm that after 9/11 business kind of dried up for them too. This seems to have been the case on both sides of the border. My feelings must have been showing in my next effort! I remember doing up this card with a sense of quiet desperation.

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I wanted to capitalize on the success I'd had throughout the years creating commercial art with a Roy Lichtenstein/pop art feel to it. For a long time I seem to have been the go-to guy in the Toronto area when clients wanted this sort of look for their project. I still do quite a bit of stuff for editorial art directors where they'll ask for "that Lichtenstein dot thing."

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Whether these cards are the reason I've landed those projects or not is up for debate. This is the down side of doing promo postcards: each card ends up costing you about a dollar to send ( when you add up the cost of the mailing list, printing and postage) and you send them off en masse, say about a thousand at once, and you have no idea how much of an impact they've made unless somebody calls you back fairly soon after they've gone out. When that doesn't happen, you can get pretty bummed out. But like I said - the real idea behind the cards is to create an arresting image that and AD will like enough - not just to stop him for a moment - but to want to pin that card up on his bulletin board and look at again and again.

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I've had clients call me and say, "I'm looking at this postcard you sent me and I think you're perfect for this project I've got..." and I'll ask them what the image is and think, "Jeez, I sent that card out three years ago!"

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Sending promo postcards requires a pretty big investment - both in time, effort and money - but its one I highly recommend. However, its imperative you do your homework! Be critical of your own work and only send your best, most arresting, most appropriate imagery. You have to think like an advertiser, because that's exactly what you are in this case. The product you're promoting is you and your artwork. Try to have fun and be creative, but also be objective and practical - so you're not just mailing dollar bills away with no hope of a positive return for your hard-earned investment.

Good luck! :^)

Thursday, February 11, 2010

IF: "Muddy"

This is not only my entry for this week's Illustration Friday... its also my entry for a very cool new blog called "Monsters in Real Places"


I always figured Yukon Gold potatoes came from the Yukon. But no, the bag of 'yellow fleshed' potatoes in the basement came from nearby Shelburne, Ontario. Huh! Curious, I decided to check out Shelburne on Google Earth... and was amazed at what I saw! Yup, its Muddy Pete, the giant potatoe monster, caught on Google's satellite photos as he tries to sneak around the outskirts of Shelburne, leaving his signature giant muddy footprints behind him . You can tell by all his many, many eyes that Pete's been hanging around for quite some time.

Anybody can contribute a monster in a real place. Just drop by the MIRP blog and check out how to participate!

* Incidentally, Muddy Pete is very much inspired by an old Power Rangers action figure called "The Eye-Poppin' Eye Guy". My kids used to love playing with their Power ranger action figures when they were little. When they got older and decided to get rid of all those action figures, I rescued Eye Guy from the trash and he holds a place of honour on my studio toy shelf.

Thursday, February 04, 2010

IF "Focused"

This week's Illustration Friday word was "Focused". A tough one to figure out! I had a lot of different thoughts about this but finally came up with the idea of doing something like those cool old title sequences you always see on James Bond movies.

I found some reference of a girl pointing a gun on Flickr and used that as the basis for my illustration. I'm going to send the Flickr member a link to this post - I hope she likes the way I used her photos for inspiration to create this IF piece!


This really was a fun one to work on... but I wish I had more time to explore the design further. Maybe I'll try out some variations on the weekend!

Thursday, January 28, 2010

IF: Wilderness

Its been a very long time since I participated in Illustration Friday - but recent events in my life have brought me back, and I'm really happy to be participating again. This is not actually the theme for the current week... I wanted to "warm up" with an old theme before I actually jump back in and join the IF group. So I chose a theme that IF ran a couple of weeks ago: "Wilderness".


This one was especially meaningful for me because every day, seven days a week, I take my dog Zero for a hike in the nearby "urban wilderness" of our local conservation areas. Lately, I've been disturbed by the creep of suburbia. In some areas I've watched it approach over several years to the point where it seems the developers will chew up every last inch of their green space to build cookie cutter houses.

In a sense, our urban wilderness is being replaced by a suburban wilderness.

Sunday, August 16, 2009

SuperSimonSunday: DIE!

"Dad, you know what tomorrow is...?" Simon slyly asked me yesterday afternoon as he pressed a jumble of odd-sized papers into my hand.

Of course. "Super Simon Sunday." Its been a while since I posted some of Simon's insanely clever and entertaining cartoon art. So here you go... hot of the griddle of nearly-15-year-old Simon's brainpan; a handful of new Super Simon Sketches (done while he should have been working).





*MORE Super Simon Sunday Sketches here.

Saturday, July 25, 2009

Work in progress: Ranxerox sample

I haven't posted much in quite a while, so here's something I've been fooling around with during slow spots in my schedule.


One of my favourite characters from Heavy Metal magazine when I was growing up was Libertore's Ranxerox.

I'll post the whole thing when its done.... this is just a teaser.